2026PCM(2025)
Personhood(2024)
EMERGE:NCY(2023)
User(2026)
Metadata(2026)
Box Body(2023)
Personhood(2024)
First developed with Asian Art Museum’s RAD (Research And Development) space, curated by Cheng Xu.
Shadows are an old philosophical analogue for false realities and a traditional medium for storytelling, both of which Personhood complicates. Animated in real time and projected floor-to-wall, its shadows occupy their own reality and move without a mover. Across several incarnations since 2024, these authorless shadows have come to represent a dying internet, ever more persuasively intelligent technologies, and a challenge to the human raison d’être.








Responding to the pervasive impacts of contemporary technology, Personhood is a continuously iterating work that evolves with emerging digital media, while remaining consistent to its physical spotlight-illusion. In the first version (Asian Art Museum, 2024), shadow movements were generated live in Unity via the motion-matching technique for motion-captured animations. The soundscape is generated on VCV Rack, blending ambience with an abstraction of digital chimes that evoke a virtual environment.
The subsequent versions were non-interactive video works that experimented with adapting the visual grammar of the work towards more precise narratives. A version of the work made for Slovenia explored the shadows as gallery visitors (Speculum Artium, 2025), and a later iteration in Stockholm uses the likeness of JJ to depict an artist perpetually at work—exploring the devaluation of craft by an age offering disposable simulations of creativity (Helix Art Space, 2026).
The latest version (MVR Gallery, 2026) relies on state-based branching animation trees that interpolate between pivotal keyframes. At every given moment, the artwork “decides” which pre-generated character animation to transition into next. The shadow is formed in the likeness of Xin.



















Silent InterferenceFengling Commercial Building (Taoyuan, Taiwan)Exhibition

AI as an Art MaterialHelix Art Space (Stockholm, Sweden)Talk

Alternative Roots FestivalHoxton Hall (London, UK)Exhibition

Art as an Act of HomemakingBow Arts (London)Talk

Personhood at Speculum ArtiumDelavski dom Trbovlje (Trbovlje, Slovenia)Exhibition

BEAM at Royal Society of SculptorsRoyal Society of Sculptors (London, UK)Exhibition

CIRCA2023 Public Vote PrizePiccadilly Lights (London, UK)Award

Screening at Piccadilly LightsPiccadilly Lights (London, UK)Screening

Ars Electronica FestivalAtelierhaus Salzamt (Linz, Austria)Exhibition

ART-ACT FestivalTen Square (Singapore)Exhibition
Agawen is the studio practice of J. Aga (PH) and Xin Wen (CN/US). Their collaboration began in London, where they completed a joint postgraduate programme between the Royal College of Art and Imperial College London. They made their artistic debut during a term abroad in Singapore, followed by a UK debut later that year on the Piccadilly Lights, which received the CIRCA Public Vote Prize.
Their current body of work is about how contemporary life is structurally determined by cities and screens, and it draws from their experience as diasporic artists and their technical foundation as design-engineers. Their experimental videos, kinetic sculptures, and immersive installations have been exhibited at the Asian Art Museum (San Francisco, USA), Ars Electronica (Linz, Austria), Helix Art Space (Stockholm, Sweden), and Speculum Artium (Trbovlje, Slovenia).
Formerly XJ.
