
Personhood: Iteration 4: Test text for slot
Personhood: Iteration 4
Personhood (Iteration 4) relies on state-based branching animation trees formed via AI animations that interpolate strategically between pivotal keyframes. At every given moment, the artwork “decides” which character animation to transition into next. Prior to recent breakthroughs in video generation, branching a complex scene into several alternate paths at this degree of seamlessness would have been close to impossible.
Previous iteration of the interaction used Unity to simulate characters casting shadows in the SF Asian Art Museum. Those procedural techniques yielded uniquely responsive character animations, but at best they moved like NPCs. This iteration foregoes that procedural quality to prioritize human fidelity, with a shadow formed in the likenesses of Xin.
*Curated by So-Yeon Yoon, supported by Cornell Council for the Arts.*


Personhood: Iteration 4: Test text for slot

Self—ish

Non-moment / Silent Interference (靜噪)
AI as an Art Material: Creative Breakfast at Helix Art Space
Alternative Roots Festival
An Act of Homemaking
Personhood / Speculum Artium

Proof of Personhood
Into the Future
Technarte Conference

BEAM / Royal Society of Sculptors
CIRCA2023 / Public Vote Prize

EMERGE:NCY / Screening at Piccadilly Lights
Ars Electronica Festival

ART-ACT Festival
Xin Wen and JJ Agcaoili operate as XJ: a Chinese-American and Filipino artistic duo grown out of London, now working internationally. Their award-winning practice reckons with the human subject in collision with the material and digital structures that determine contemporary life. This focus is embodied in their expansive body of work across experimental video, kinetic sculpture, and immersive installation, which has been exhibited in Stockholm, San Francisco, Taiwan, Linz, Singapore, London, and more.